Gears 5

It has taken Microsoft and Coalition a little under three years to release Gears 5, the sixth game in the franchise. Gears 5 picks up after the events of Gears of War 4 and treats players to many familiar things, while also introducing enough new elements to make the game not feel like it was a product of the rinse-repeat formula


Seeing how Gears 5 is a play anywhere title — meaning, you buy it for Xbox or PC (through the Windows Store) and you can play it on the other, with all your game saves intact — I chose to play this game on both PC and Xbox. However, regardless of the platform, I used the Xbox controller instead of the keyboard. It just feels a lot more natural.

Gears of War 4 ended on a jaw-dropping revelation. Gears 5 is all about exploring that revelation. For those who haven’t played Gears 4, you could still start with Gears 5 as there is a generous recap movie that plays when you start the game for the first time.
You start the game as the protagonist from Gears of War 4, J.D. Fenix, but a few hours into the game, you find yourself in the shoes of Kait Diaz, who is the central character to the story of Gears 5.
Kait sets out to find out more about her past and her mother and this journey takes her to varied parts of the world. This journey includes meeting plenty of familiar characters and several new enemies.

Some nine hours of gameplay later, it is safe to say that the storyline for Gears 5 is very crisp, with the only fluff being the “exploration” aspect of the game. Exploration is needed only to find parts to upgrade Jack, but there are side missions every now and then that are so engaging, you might find yourself trying to replay them.
For longtime Gears fans, the game’s mechanics will feel quite familiar. You start off in the “normal” world and somehow end up exploring caves and underground systems infested with enemies. Gears 5 also takes you back to some of the iconic locations from the previous games, which I would not like to spoil for you.


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